2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-12-21 13:01:06 +08:00
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using osu.Framework.Allocation;
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2019-02-21 18:04:31 +08:00
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using osu.Framework.Bindables;
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2018-12-21 13:01:06 +08:00
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using osu.Game.Online.Chat;
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2020-12-25 12:38:11 +08:00
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using osu.Game.Online.Rooms;
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2018-12-21 13:01:06 +08:00
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2020-12-25 23:50:00 +08:00
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namespace osu.Game.Screens.OnlinePlay.Match.Components
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2018-12-21 13:01:06 +08:00
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{
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public class MatchChatDisplay : StandAloneChatDisplay
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{
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2021-08-24 12:22:06 +08:00
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private readonly IBindable<long?> roomId = new Bindable<long?>();
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private readonly IBindable<int> channelId = new Bindable<int>();
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2018-12-21 13:01:06 +08:00
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2018-12-22 13:38:46 +08:00
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[Resolved(CanBeNull = true)]
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2018-12-21 13:01:06 +08:00
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private ChannelManager channelManager { get; set; }
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2021-08-18 17:24:19 +08:00
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private readonly bool leaveChannelOnDispose;
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2021-08-24 12:22:06 +08:00
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public MatchChatDisplay(Room room, bool leaveChannelOnDispose = true)
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2018-12-21 13:01:06 +08:00
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: base(true)
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{
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2021-08-18 17:24:19 +08:00
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this.leaveChannelOnDispose = leaveChannelOnDispose;
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2021-08-24 12:22:06 +08:00
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roomId.BindTo(room.RoomID);
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channelId.BindTo(room.ChannelId);
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2018-12-21 13:01:06 +08:00
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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2019-03-07 14:35:57 +08:00
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channelId.BindValueChanged(_ => updateChannel(), true);
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2018-12-21 13:37:05 +08:00
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}
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private void updateChannel()
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{
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2019-03-07 14:35:57 +08:00
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if (roomId.Value == null || channelId.Value == 0)
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return;
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Channel.Value = channelManager?.JoinChannel(new Channel { Id = channelId.Value, Type = ChannelType.Multiplayer, Name = $"#lazermp_{roomId.Value}" });
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2018-12-21 13:01:06 +08:00
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}
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2021-01-21 14:42:23 +08:00
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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2021-08-18 17:24:19 +08:00
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if (leaveChannelOnDispose)
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channelManager?.LeaveChannel(Channel.Value);
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2021-01-21 14:42:23 +08:00
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}
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2018-12-21 13:01:06 +08:00
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}
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}
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