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osu-lazer/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Game.Beatmaps;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="BeatmapConverter{TObject}"/>.
/// </summary>
public interface IApplicableToBeatmapConverter : IApplicableMod
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{
/// <summary>
/// Applies this <see cref="Mod"/> to a <see cref="BeatmapConverter{TObject}"/>.
/// </summary>
/// <param name="beatmapConverter">The <see cref="BeatmapConverter{TObject}"/> to apply to.</param>
void ApplyToBeatmapConverter(IBeatmapConverter beatmapConverter);
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}
}