1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 21:27:23 +08:00
osu-lazer/osu.Game/Overlays/Settings/OutlinedTextBox.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

52 lines
1.3 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
namespace osu.Game.Overlays.Settings
{
public class OutlinedTextBox : OsuTextBox
{
private const float border_thickness = 3;
private Color4 borderColourFocused;
private Color4 borderColourUnfocused;
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
borderColourUnfocused = colour.Gray4.Opacity(0.5f);
borderColourFocused = BorderColour;
updateBorder();
}
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
updateBorder();
}
protected override void OnFocusLost(FocusLostEvent e)
{
base.OnFocusLost(e);
updateBorder();
}
private void updateBorder()
{
BorderThickness = border_thickness;
BorderColour = HasFocus ? borderColourFocused : borderColourUnfocused;
}
}
}