1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 21:17:33 +08:00
osu-lazer/osu.Game.Modes.Taiko/Objects/Drawable/DrawableRimHit.cs

36 lines
985 B
C#
Raw Normal View History

2017-03-28 10:18:12 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
2017-03-28 10:18:12 +08:00
using OpenTK.Input;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
namespace osu.Game.Modes.Taiko.Objects.Drawable
{
public class DrawableRimHit : DrawableHit
{
2017-03-29 14:35:22 +08:00
protected override Key[] HitKeys { get; } = { Key.D, Key.K };
2017-03-28 10:18:12 +08:00
private readonly CirclePiece circlePiece;
2017-03-28 10:18:12 +08:00
public DrawableRimHit(Hit hit)
: base(hit)
{
Add(circlePiece = new CirclePiece
{
Children = new[]
{
new RimHitSymbolPiece()
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
circlePiece.AccentColour = colours.BlueDarker;
2017-03-28 10:18:12 +08:00
}
}
}