1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 07:27:24 +08:00
osu-lazer/osu.Game/IPC/BeatmapIPCChannel.cs

44 lines
1.2 KiB
C#
Raw Normal View History

2017-03-04 17:51:16 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Diagnostics;
using System.Threading.Tasks;
using osu.Framework.Platform;
using osu.Game.Database;
namespace osu.Game.IPC
{
public class BeatmapIPCChannel : IpcChannel<BeatmapImportMessage>
{
private BeatmapDatabase beatmaps;
public BeatmapIPCChannel(IIpcHost host, BeatmapDatabase beatmaps = null)
: base(host)
{
this.beatmaps = beatmaps;
2017-03-09 13:24:16 +08:00
MessageReceived += msg =>
2017-03-04 17:51:16 +08:00
{
Debug.Assert(beatmaps != null);
ImportAsync(msg.Path);
};
}
public async Task ImportAsync(string path)
{
if (beatmaps == null)
{
//we want to contact a remote osu! to handle the import.
await SendMessageAsync(new BeatmapImportMessage { Path = path });
return;
}
beatmaps.Import(path);
}
}
public class BeatmapImportMessage
{
public string Path;
}
}