1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:52:55 +08:00
osu-lazer/osu.Game/Overlays/OverlayRulesetSelector.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

32 lines
1.1 KiB
C#
Raw Normal View History

2020-01-02 03:49:04 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
namespace osu.Game.Overlays
{
public partial class OverlayRulesetSelector : RulesetSelector
{
2023-01-13 11:16:35 +08:00
// Since this component is used in online overlays and currently web-side doesn't support non-legacy rulesets, let's disable them for now.
2023-01-13 04:26:29 +08:00
protected override bool LegacyOnly => true;
public OverlayRulesetSelector()
2020-01-02 03:49:04 +08:00
{
AutoSizeAxes = Axes.Both;
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new OverlayRulesetTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
2020-03-25 05:14:15 +08:00
Spacing = new Vector2(20, 0),
2020-01-02 03:49:04 +08:00
};
}
}