2017-04-28 10:02:25 +08:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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2017-04-28 09:56:34 +08:00
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Timing;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using System;
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namespace osu.Game.Screens.Play
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{
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public class SongProgressInfo : Container
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{
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private OsuSpriteText timeCurrent;
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private OsuSpriteText timeLeft;
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private OsuSpriteText progress;
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private double startTime;
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private double endTime;
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private int previousPercent;
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private int previousSecond;
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private double previousTimespan;
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private const int margin = 10;
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public IClock AudioClock;
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public double StartTime { set { startTime = value; } }
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public double EndTime { set { endTime = value; } }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Children = new Drawable[]
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{
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timeCurrent = new OsuSpriteText
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Colour = colours.BlueLighter,
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Font = @"Venera",
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Margin = new MarginPadding
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{
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Left = margin,
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},
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},
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progress = new OsuSpriteText
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Colour = colours.BlueLighter,
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Font = @"Venera",
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},
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timeLeft = new OsuSpriteText
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{
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Origin = Anchor.BottomRight,
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Anchor = Anchor.BottomRight,
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Colour = colours.BlueLighter,
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Font = @"Venera",
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Margin = new MarginPadding
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{
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Right = margin,
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},
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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double songCurrentTime = AudioClock.CurrentTime - startTime;
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int currentSecond = TimeSpan.FromMilliseconds(songCurrentTime).Seconds;
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if (currentSecond != previousSecond || (previousTimespan < 0 && songCurrentTime > 0))
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{
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previousTimespan = songCurrentTime;
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previousSecond = currentSecond;
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timeCurrent.Text = ((songCurrentTime < 0) ? @"-" : @"") + TimeSpan.FromMilliseconds(songCurrentTime).ToString(@"m\:ss");
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timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
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}
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int currentPercent = (int)(songCurrentTime / (endTime - startTime) * 100);
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if (currentPercent != previousPercent)
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{
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previousPercent = currentPercent;
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progress.Text = ((currentPercent <= 0) ? @"0" : currentPercent.ToString()) + @"%";
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}
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}
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}
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}
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