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osu-lazer/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{
/// <summary>
/// Legacy osu!taiko Hit-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertHit : HitObject
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{
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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}
}