1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 16:57:25 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs

27 lines
761 B
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2017-04-18 15:05:58 +08:00
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
2017-04-18 15:05:58 +08:00
namespace osu.Game.Rulesets.Mania.Scoring
{
internal class ManiaScoreProcessor : ScoreProcessor<ManiaBaseHit, ManiaJudgement>
{
public ManiaScoreProcessor()
{
}
public ManiaScoreProcessor(HitRenderer<ManiaBaseHit, ManiaJudgement> hitRenderer)
: base(hitRenderer)
{
}
protected override void OnNewJudgement(ManiaJudgement judgement)
{
}
}
}