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osu-lazer/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
public class SongSelectSettings : SettingsSubsection
{
private Bindable<double> minStars;
private Bindable<double> maxStars;
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protected override string Header => "Song Select";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
minStars = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum);
maxStars = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum);
minStars.ValueChanged += min => maxStars.Value = Math.Max(min.NewValue, maxStars.Value);
maxStars.ValueChanged += max => minStars.Value = Math.Min(max.NewValue, minStars.Value);
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Children = new Drawable[]
{
new SettingsCheckbox
{
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LabelText = "Right mouse drag to absolute scroll",
Bindable = config.GetBindable<bool>(OsuSetting.SongSelectRightMouseScroll),
},
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new SettingsCheckbox
{
LabelText = "Show converted beatmaps",
Bindable = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps),
},
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new SettingsSlider<double, StarsSlider>
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{
LabelText = "Display beatmaps from",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
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KeyboardStep = 0.1f,
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Keywords = new[] { "minimum", "maximum", "star", "difficulty" }
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},
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new SettingsSlider<double, MaximumStarsSlider>
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{
LabelText = "up to",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
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KeyboardStep = 0.1f,
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Keywords = new[] { "minimum", "maximum", "star", "difficulty" }
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},
new SettingsEnumDropdown<RandomSelectAlgorithm>
{
LabelText = "Random selection algorithm",
Bindable = config.GetBindable<RandomSelectAlgorithm>(OsuSetting.RandomSelectAlgorithm),
}
};
}
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private class MaximumStarsSlider : StarsSlider
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{
public override string TooltipText => Current.IsDefault ? "no limit" : base.TooltipText;
}
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private class StarsSlider : OsuSliderBar<double>
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{
public override string TooltipText => Current.Value.ToString(@"0.## stars");
}
}
}