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osu-lazer/osu.Game/Online/HubClient.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading;
using System.Threading.Tasks;
using Microsoft.AspNetCore.SignalR.Client;
namespace osu.Game.Online
{
public class HubClient : SocketClient
{
public readonly HubConnection Connection;
public HubClient(HubConnection connection)
{
Connection = connection;
Connection.Closed += InvokeClosed;
}
public override Task ConnectAsync(CancellationToken cancellationToken) => Connection.StartAsync(cancellationToken);
public override async ValueTask DisposeAsync()
{
await base.DisposeAsync().ConfigureAwait(false);
await Connection.DisposeAsync().ConfigureAwait(false);
}
}
}