1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 14:57:25 +08:00
osu-lazer/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs

21 lines
557 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Objects.Types;
2018-11-20 15:51:59 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Objects.Legacy.Osu
{
/// <summary>
/// Legacy osu! Hit-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertHit : ConvertHitObject, IHasPosition
2018-04-13 17:19:50 +08:00
{
public Vector2 Position { get; set; }
public float X => Position.X;
public float Y => Position.Y;
}
}