1
0
mirror of https://github.com/ppy/osu.git synced 2024-10-01 05:17:24 +08:00
osu-lazer/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs

25 lines
825 B
C#
Raw Normal View History

2018-04-13 17:19:50 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Beatmaps.ControlPoints
{
public class EffectControlPoint : ControlPoint
{
/// <summary>
/// Whether this control point enables Kiai mode.
/// </summary>
public bool KiaiMode;
/// <summary>
/// Whether the first bar line of this control point is ignored.
/// </summary>
public bool OmitFirstBarLine;
public override bool ChangeEquals(ControlPoint other)
=> base.ChangeEquals(other)
&& other is EffectControlPoint effect
2018-07-02 12:23:59 +08:00
&& KiaiMode.Equals(effect.KiaiMode)
&& OmitFirstBarLine.Equals(effect.OmitFirstBarLine);
2018-04-13 17:19:50 +08:00
}
}