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osu-lazer/osu.Game/Overlays/Profile/Header/Components/ProfileValueDisplay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
public partial class ProfileValueDisplay : CompositeDrawable
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{
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private readonly OsuSpriteText title;
private readonly OsuSpriteText content;
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public LocalisableString Title
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{
set => title.Text = value;
}
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public LocalisableString Content
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{
set => content.Text = value;
}
public ProfileValueDisplay(bool big = false, int minimumWidth = 60)
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{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
title = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 12)
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},
content = new OsuSpriteText
{
Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light)
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},
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new Container // Add a minimum size to the FillFlowContainer
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{
Width = minimumWidth,
}
}
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
title.Colour = colourProvider.Content1;
content.Colour = colourProvider.Content2;
}
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}
}