2018-04-13 17:19:50 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Testing;
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namespace osu.Game.Tests.Visual
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{
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public abstract class OsuTestCase : TestCase
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{
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2018-04-18 14:12:48 +08:00
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protected override ITestCaseTestRunner CreateRunner() => new OsuTestCaseTestRunner();
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2018-04-13 17:19:50 +08:00
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2018-04-18 14:12:48 +08:00
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public class OsuTestCaseTestRunner : OsuGameBase, ITestCaseTestRunner
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2018-04-13 17:19:50 +08:00
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{
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2018-04-22 03:10:06 +08:00
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private TestCaseTestRunner.TestRunner runner;
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2018-04-18 14:12:48 +08:00
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2018-04-22 03:10:06 +08:00
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protected override void LoadAsyncComplete()
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2018-04-13 17:19:50 +08:00
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{
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2018-04-22 03:10:06 +08:00
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// this has to be run here rather than LoadComplete because
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// TestCase.cs is checking the IsLoaded state (on another thread) and expects
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// the runner to be loaded at that point.
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2018-04-21 17:15:27 +08:00
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Add(runner = new TestCaseTestRunner.TestRunner());
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2018-04-13 17:19:50 +08:00
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}
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2018-04-18 14:12:48 +08:00
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public void RunTestBlocking(TestCase test) => runner.RunTestBlocking(test);
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2018-04-13 17:19:50 +08:00
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}
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}
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}
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