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osu-lazer/osu.Game/Overlays/Options/Input/KeyboardOptions.cs

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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Input
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{
public class KeyboardOptions : OptionsSubsection
{
protected override string Header => "Keyboard";
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public KeyboardOptions()
{
Children = new Drawable[]
{
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Change keyboard bindings"
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "osu!mania layout"
}
};
}
}
}