1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 11:52:55 +08:00
osu-lazer/osu.Game/Overlays/Profile/Sections/ProfileSubsection.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

55 lines
1.8 KiB
C#
Raw Normal View History

2020-11-21 08:18:24 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
2020-11-21 08:18:24 +08:00
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using JetBrains.Annotations;
2021-07-17 21:45:17 +08:00
using osu.Framework.Localisation;
using osu.Game.Online.API.Requests.Responses;
2020-11-21 08:18:24 +08:00
namespace osu.Game.Overlays.Profile.Sections
{
public abstract class ProfileSubsection : FillFlowContainer
{
protected readonly Bindable<APIUser> User = new Bindable<APIUser>();
2020-11-21 08:18:24 +08:00
2021-07-17 21:45:17 +08:00
private readonly LocalisableString headerText;
2020-11-21 08:18:24 +08:00
private readonly CounterVisibilityState counterVisibilityState;
private ProfileSubsectionHeader header;
protected ProfileSubsection(Bindable<APIUser> user, LocalisableString? headerText = null, CounterVisibilityState counterVisibilityState = CounterVisibilityState.AlwaysHidden)
2020-11-21 08:18:24 +08:00
{
this.headerText = headerText ?? string.Empty;
2020-11-21 08:18:24 +08:00
this.counterVisibilityState = counterVisibilityState;
User.BindTo(user);
}
[BackgroundDependencyLoader]
private void load()
2020-11-21 08:18:24 +08:00
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Children = new[]
{
header = new ProfileSubsectionHeader(headerText, counterVisibilityState)
{
Alpha = string.IsNullOrEmpty(headerText.ToString()) ? 0 : 1
2020-11-21 08:18:24 +08:00
},
CreateContent()
2020-11-21 08:18:24 +08:00
};
}
[NotNull]
protected abstract Drawable CreateContent();
protected void SetCount(int value) => header.Current.Value = value;
}
}