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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System ;
using osu.Framework.Input.Events ;
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using osu.Game.Rulesets.UI ;
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using osu.Game.Rulesets.UI.Scrolling ;
namespace osu.Game.Screens.Edit.Compose.Components
{
/// <summary>
/// A <see cref="DragBox"/> that scrolls along with the scrolling playfield.
/// </summary>
public class ScrollingDragBox : DragBox
{
public double MinTime { get ; private set ; }
public double MaxTime { get ; private set ; }
private double? startTime ;
private readonly ScrollingPlayfield playfield ;
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public ScrollingDragBox ( Playfield playfield )
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{
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this . playfield = playfield as ScrollingPlayfield ? ? throw new ArgumentException ( "Playfield must be of type {nameof(ScrollingPlayfield)} to use this class." , nameof ( playfield ) ) ;
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}
public override void HandleDrag ( MouseButtonEvent e )
{
base . HandleDrag ( e ) ;
startTime ? ? = playfield . TimeAtScreenSpacePosition ( e . ScreenSpaceMouseDownPosition ) ;
double endTime = playfield . TimeAtScreenSpacePosition ( e . ScreenSpaceMousePosition ) ;
MinTime = Math . Min ( startTime . Value , endTime ) ;
MaxTime = Math . Max ( startTime . Value , endTime ) ;
var startPos = ToLocalSpace ( playfield . ScreenSpacePositionAtTime ( startTime . Value ) ) ;
var endPos = ToLocalSpace ( playfield . ScreenSpacePositionAtTime ( endTime ) ) ;
switch ( playfield . ScrollingInfo . Direction . Value )
{
case ScrollingDirection . Up :
case ScrollingDirection . Down :
Box . Y = Math . Min ( startPos . Y , endPos . Y ) ;
Box . Height = Math . Max ( startPos . Y , endPos . Y ) - Box . Y ;
break ;
case ScrollingDirection . Left :
case ScrollingDirection . Right :
Box . X = Math . Min ( startPos . X , endPos . X ) ;
Box . Width = Math . Max ( startPos . X , endPos . X ) - Box . X ;
break ;
}
}
public override void Hide ( )
{
base . Hide ( ) ;
startTime = null ;
}
}
}