1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-07 01:07:24 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs

54 lines
1.9 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-29 00:24:49 +08:00
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
2018-04-29 00:24:49 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Play.HUD;
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Input;
2018-04-29 00:24:49 +08:00
2019-03-25 00:02:36 +08:00
namespace osu.Game.Tests.Visual.Gameplay
2018-04-29 00:24:49 +08:00
{
[Description("'Hold to Quit' UI element")]
public class TestSceneHoldForMenuButton : ManualInputManagerTestScene
2018-04-29 00:24:49 +08:00
{
private bool exitAction;
[BackgroundDependencyLoader]
private void load()
2018-04-29 00:24:49 +08:00
{
HoldForMenuButton holdForMenuButton;
Add(holdForMenuButton = new HoldForMenuButton
2018-04-29 00:24:49 +08:00
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Action = () => exitAction = true
2018-04-29 00:24:49 +08:00
});
var text = holdForMenuButton.Children.OfType<SpriteText>().First();
2018-05-04 05:01:00 +08:00
AddStep("Trigger text fade in", () => InputManager.MoveMouseTo(holdForMenuButton));
2019-03-19 16:24:26 +08:00
AddUntilStep("Text visible", () => text.IsPresent && !exitAction);
AddStep("Trigger text fade out", () => InputManager.MoveMouseTo(Vector2.One));
2019-03-19 16:24:26 +08:00
AddUntilStep("Text is not visible", () => !text.IsPresent && !exitAction);
2018-04-29 00:24:49 +08:00
AddStep("Trigger exit action", () =>
{
exitAction = false;
InputManager.MoveMouseTo(holdForMenuButton);
2018-05-25 18:08:46 +08:00
InputManager.PressButton(MouseButton.Left);
2018-04-29 00:24:49 +08:00
});
2018-05-25 18:08:46 +08:00
AddStep("Early release", () => InputManager.ReleaseButton(MouseButton.Left));
AddAssert("action not triggered", () => !exitAction);
2018-05-25 18:08:46 +08:00
AddStep("Trigger exit action", () => InputManager.PressButton(MouseButton.Left));
2019-03-19 16:24:26 +08:00
AddUntilStep($"{nameof(holdForMenuButton.Action)} was triggered", () => exitAction);
2018-04-29 00:24:49 +08:00
}
}
}