publicstaticLocalisableStringNotApplicableFullscreen=>newTranslatableString(getKey(@"not_applicable_full_screen"),@"Not applicable in full screen mode");
/// "Attempts to bypass any operation system mouse acceleration. On windows, this is equivalent to what used to be known as "Raw Input"."
/// </summary>
publicstaticLocalisableStringHighPrecisionMouseTooltip=>newTranslatableString(getKey(@"high_precision_mouse_tooltip"),@"Attempts to bypass any operation system mouse acceleration. On windows, this is equivalent to what used to be known as ""Raw Input"".");
/// <summary>
/// "Confine mouse cursor to window"
/// </summary>
publicstaticLocalisableStringConfineMouseMode=>newTranslatableString(getKey(@"confine_mouse_mode"),@"Confine mouse cursor to window");
/// <summary>
/// "Disable mouse wheel during gameplay"
/// </summary>
publicstaticLocalisableStringDisableMouseWheel=>newTranslatableString(getKey(@"disable_mouse_wheel"),@"Disable mouse wheel during gameplay");
/// <summary>
/// "Disable mouse buttons during gameplay"
/// </summary>
publicstaticLocalisableStringDisableMouseButtons=>newTranslatableString(getKey(@"disable_mouse_buttons"),@"Disable mouse buttons during gameplay");
/// <summary>
/// "Enable high precision mouse to adjust sensitivity"
/// </summary>
publicstaticLocalisableStringEnableHighPrecisionForSensitivityAdjust=>newTranslatableString(getKey(@"enable_high_precision_for_sensitivity_adjust"),@"Enable high precision mouse to adjust sensitivity");
publicstaticLocalisableStringHighPrecisionPlatformWarning=>newTranslatableString(getKey(@"high_precision_platform_warning"),@"This setting has known issues on your platform. If you encounter problems, it is recommended to adjust sensitivity externally and keep this disabled for now.");