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osu-lazer/osu.Game/IO/Archives/ZipArchiveReader.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
using System.IO;
using System.Linq;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
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namespace osu.Game.IO.Archives
{
public sealed class ZipArchiveReader : ArchiveReader
{
/// <summary>
/// List of substrings that indicate a file should be ignored during the import process
/// (usually due to representing no useful data and being autogenerated by the OS).
/// </summary>
private static readonly string[] filename_ignore_list =
{
// Mac-specific
"__MACOSX",
".DS_Store",
// Windows-specific
"Thumbs.db"
};
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private readonly Stream archiveStream;
private readonly ZipArchive archive;
public ZipArchiveReader(Stream archiveStream, string name = null)
: base(name)
{
this.archiveStream = archiveStream;
archive = ZipArchive.Open(archiveStream);
}
public override Stream GetStream(string name)
{
ZipArchiveEntry entry = archive.Entries.SingleOrDefault(e => e.Key == name);
if (entry == null)
throw new FileNotFoundException();
// allow seeking
MemoryStream copy = new MemoryStream();
using (Stream s = entry.OpenEntryStream())
s.CopyTo(copy);
copy.Position = 0;
return copy;
}
public override void Dispose()
{
archive.Dispose();
archiveStream.Dispose();
}
private static bool canBeIgnored(IEntry entry) => filename_ignore_list.Any(ignoredName => entry.Key.IndexOf(ignoredName, StringComparison.InvariantCultureIgnoreCase) >= 0);
public override IEnumerable<string> Filenames => archive.Entries.Where(e => !canBeIgnored(e)).Select(e => e.Key).ToArray();
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public override Stream GetUnderlyingStream() => archiveStream;
}
}