2018-01-05 19:21:19 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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2017-02-07 12:59:30 +08:00
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-12-06 17:56:20 +08:00
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2016-11-18 16:36:53 +08:00
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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2018-02-22 16:33:47 +08:00
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using osu.Game.Skinning;
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2016-11-18 16:36:53 +08:00
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2017-04-18 15:05:58 +08:00
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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2016-11-18 16:36:53 +08:00
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{
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public class ApproachCircle : Container
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{
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public ApproachCircle()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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2018-02-22 16:33:47 +08:00
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RelativeSizeAxes = Axes.Both;
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2016-11-18 16:36:53 +08:00
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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2018-02-22 16:33:47 +08:00
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Child = new SkinnableDrawable("Play/osu/approachcircle", name => new Sprite { Texture = textures.Get(name) });
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2016-11-18 16:36:53 +08:00
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}
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}
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2018-01-05 19:21:19 +08:00
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}
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