1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 15:02:56 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/UI/BarLinePlayfield.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

22 lines
577 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
using osu.Framework.Allocation;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Rulesets.Taiko.UI
{
public class BarLinePlayfield : ScrollingPlayfield
{
[BackgroundDependencyLoader]
private void load()
{
RegisterPool<BarLine, DrawableBarLine>(15);
}
}
}