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osu-lazer/osu.Game.Rulesets.Taiko.Tests/TestSceneBarLineGeneration.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests
{
public partial class TestSceneBarLineGeneration : OsuTestScene
{
[Test]
public void TestCloseBarLineGeneration()
{
const double start_time = 1000;
var beatmap = new Beatmap<TaikoHitObject>
{
HitObjects =
{
new Hit
{
Type = HitType.Centre,
StartTime = start_time
}
},
BeatmapInfo =
{
Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Ruleset = new TaikoRuleset().RulesetInfo
},
};
beatmap.ControlPointInfo.Add(start_time, new TimingControlPoint());
beatmap.ControlPointInfo.Add(start_time + 1, new TimingControlPoint());
var barlines = new BarLineGenerator<BarLine>(beatmap).BarLines;
AddAssert("first barline generated", () => barlines.Any(b => b.StartTime == start_time));
AddAssert("second barline generated", () => barlines.Any(b => b.StartTime == start_time + 1));
}
[Test]
public void TestOmitBarLineEffectPoint()
{
const double start_time = 1000;
const double beat_length = 500;
const int time_signature_numerator = 4;
var beatmap = new Beatmap<TaikoHitObject>
{
HitObjects =
{
new Hit
{
Type = HitType.Centre,
StartTime = start_time
}
},
BeatmapInfo =
{
Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Ruleset = new TaikoRuleset().RulesetInfo
},
};
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beatmap.ControlPointInfo.Add(start_time, new TimingControlPoint
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{
BeatLength = beat_length,
TimeSignature = new TimeSignature(time_signature_numerator),
OmitFirstBarLine = true
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});
var barlines = new BarLineGenerator<BarLine>(beatmap).BarLines;
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AddAssert("first barline ommited", () => barlines.All(b => b.StartTime != start_time));
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AddAssert("second barline generated", () => barlines.Any(b => b.StartTime == start_time + (beat_length * time_signature_numerator)));
}
[Test]
public void TestNegativeStartTimeTimingPoint()
{
const double beat_length = 250;
const int time_signature_numerator = 4;
var beatmap = new Beatmap<TaikoHitObject>
{
HitObjects =
{
new Hit
{
Type = HitType.Centre,
StartTime = 1000
}
},
BeatmapInfo =
{
Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Ruleset = new TaikoRuleset().RulesetInfo
},
};
beatmap.ControlPointInfo.Add(-100, new TimingControlPoint
{
BeatLength = beat_length,
TimeSignature = new TimeSignature(time_signature_numerator)
});
var barlines = new BarLineGenerator<BarLine>(beatmap).BarLines;
AddAssert("bar line generated at t=900", () => barlines.Any(line => line.StartTime == 900));
AddAssert("bar line generated at t=1900", () => barlines.Any(line => line.StartTime == 1900));
}
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}
}