2016-10-04 23:31:10 +08:00
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using System;
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using SQLite;
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2016-10-08 01:50:34 +08:00
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namespace osu.Game.Beatmaps
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2016-10-04 23:31:10 +08:00
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{
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2016-10-08 01:50:34 +08:00
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public class BaseDifficulty
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2016-10-04 23:31:10 +08:00
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{
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2016-10-08 01:50:34 +08:00
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[PrimaryKey, AutoIncrement]
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2016-10-04 23:31:10 +08:00
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public int ID { get; set; }
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public float DrainRate { get; set; }
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public float CircleSize { get; set; }
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public float OverallDifficulty { get; set; }
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public float ApproachRate { get; set; }
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public float SliderMultiplier { get; set; }
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public float SliderTickRate { get; set; }
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}
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2016-10-08 01:50:34 +08:00
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}
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