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osu-lazer/osu.Game/Overlays/Options/EditorSection.cs

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using OpenTK;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
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namespace osu.Game.Overlays.Options
{
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public class EditorSection : OptionsSection
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{
protected override string Header => "Editor";
public override FontAwesome Icon => FontAwesome.fa_pencil;
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public EditorSection()
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{
content.Spacing = new Vector2(0, 5);
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Children = new Drawable[]
{
new BasicCheckBox { LabelText = "Background video" },
new BasicCheckBox { LabelText = "Always use default skin" },
new BasicCheckBox { LabelText = "Snaking sliders" },
new BasicCheckBox { LabelText = "Hit animations" },
new BasicCheckBox { LabelText = "Follow points" },
new BasicCheckBox { LabelText = "Stacking" },
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};
}
}
}