1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 03:47:26 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableDroplet.cs

43 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Graphics;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableDroplet : PalpableCatchHitObject<Droplet>
{
private Pulp pulp;
public override bool StaysOnPlate => false;
2018-04-13 17:19:50 +08:00
public DrawableDroplet(Droplet h)
: base(h)
{
Origin = Anchor.Centre;
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 4;
Masking = false;
}
[BackgroundDependencyLoader]
private void load()
{
AddInternal(pulp = new Pulp { Size = Size });
2018-04-13 17:19:50 +08:00
}
public override Color4 AccentColour
{
get => base.AccentColour;
2018-04-13 17:19:50 +08:00
set
{
base.AccentColour = value;
pulp.AccentColour = AccentColour;
}
}
}
}