1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 09:17:48 +08:00
osu-lazer/osu.Game.Tests/Resources/Shaders/sh_TestFragment.fs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

15 lines
338 B
Forth
Raw Normal View History

2023-05-02 16:51:05 +08:00
#define HIGH_PRECISION_VERTEX
#include "sh_Utils.h"
2023-05-02 16:51:05 +08:00
#include "sh_Masking.h"
layout(location = 2) in highp vec2 v_TexCoord;
2023-05-02 16:51:05 +08:00
layout(location = 0) out vec4 o_Colour;
void main(void)
{
2023-05-02 16:51:05 +08:00
highp float hueValue = v_TexCoord.x / (v_TexRect[2] - v_TexRect[0]);
o_Colour = getRoundedColor(hsv2rgb(vec4(hueValue, 1, 1, 1)), v_TexCoord);
}