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osu-lazer/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs

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using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Edit.Tools
{
public class HitObjectCompositionTool<T> : ICompositionTool
where T : HitObject
{
public string Name => typeof(T).Name;
}
}