1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 04:05:35 +08:00
osu-lazer/osu.Game.Rulesets.Mania/ManiaFilterCriteria.cs

34 lines
1.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Filter;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Filter;
namespace osu.Game.Rulesets.Mania
{
public class ManiaFilterCriteria : IRulesetFilterCriteria
{
private FilterCriteria.OptionalRange<float> keys;
public bool Matches(BeatmapInfo beatmap)
{
2021-03-30 15:55:39 +08:00
return !keys.HasFilter || (beatmap.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmap)));
}
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
{
switch (key)
{
case "key":
case "keys":
return FilterQueryParser.TryUpdateCriteriaRange(ref keys, op, value);
}
return false;
}
}
}