1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-31 07:32:58 +08:00
osu-lazer/osu.Game/Screens/Select/WedgeBackground.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

41 lines
1.3 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Extensions.Color4Extensions;
2017-02-08 18:32:55 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
2018-04-13 17:19:50 +08:00
2017-02-08 18:32:55 +08:00
namespace osu.Game.Screens.Select
{
public class WedgeBackground : Container
{
public WedgeBackground()
{
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1, 0.5f),
Colour = Color4.Black.Opacity(0.5f),
Shear = new Vector2(0.15f, 0),
EdgeSmoothness = new Vector2(2, 0),
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Y,
Size = new Vector2(1, -0.5f),
Position = new Vector2(0, 1),
Colour = Color4.Black.Opacity(0.5f),
Shear = new Vector2(-0.15f, 0),
EdgeSmoothness = new Vector2(2, 0),
},
};
}
}
2018-01-05 19:21:19 +08:00
}