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osu-lazer/osu.Game/Overlays/Direct/DownloadButton.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Overlays.Direct
{
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public class DownloadButton : OsuAnimatedButton
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{
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private readonly BeatmapSetInfo beatmapSet;
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private readonly SpriteIcon icon;
private readonly SpriteIcon checkmark;
private readonly BeatmapSetDownloader downloader;
private readonly Box background;
private OsuColour colours;
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public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
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{
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this.beatmapSet = beatmapSet;
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AddRange(new Drawable[]
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{
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downloader = new BeatmapSetDownloader(beatmapSet, noVideo),
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background = new Box
{
RelativeSizeAxes = Axes.Both,
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Depth = float.MaxValue
},
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icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(13),
Icon = FontAwesome.fa_download,
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},
checkmark = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = 8,
Size = Vector2.Zero,
Icon = FontAwesome.fa_check,
}
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});
}
protected override void LoadComplete()
{
base.LoadComplete();
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downloader.DownloadState.BindValueChanged(updateState, true);
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FinishTransforms(true);
}
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuColour colours, OsuGame game)
{
this.colours = colours;
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Action = () =>
{
switch (downloader.DownloadState.Value)
{
case BeatmapSetDownloader.DownloadStatus.Downloading:
// todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged.
Content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine);
break;
case BeatmapSetDownloader.DownloadStatus.Downloaded:
game.PresentBeatmap(beatmapSet);
break;
default:
downloader.Download();
break;
}
};
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}
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private void updateState(BeatmapSetDownloader.DownloadStatus state)
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{
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switch (state)
{
case BeatmapSetDownloader.DownloadStatus.NotDownloaded:
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
case BeatmapSetDownloader.DownloadStatus.Downloading:
background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
case BeatmapSetDownloader.DownloadStatus.Downloaded:
background.FadeColour(colours.Green, 500, Easing.InOutExpo);
icon.MoveToX(-8, 500, Easing.InOutExpo);
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
break;
}
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}
}
}