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osu-lazer/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
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using osu.Framework.Allocation;
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namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// Used as an accuracy counter. Represented visually as a percentage.
/// </summary>
public class SimpleComboCounter : RollingCounter<int>
{
protected override double RollingDuration => 750;
public SimpleComboCounter()
{
Current.Value = DisplayedCount = 0;
}
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[BackgroundDependencyLoader]
private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
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protected override string FormatCount(int count)
{
return $@"{count}x";
}
protected override double GetProportionalDuration(int currentValue, int newValue)
{
return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
}
public override void Increment(int amount)
{
Current.Value = Current + amount;
}
}
}