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using osu.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics;
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namespace osu.Game.Overlays.Options.Audio
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{
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public class AudioSection : OptionsSection
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{
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public override string Header => "Audio";
public override FontAwesome Icon => FontAwesome.fa_headphones;
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public AudioSection()
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{
Children = new Drawable[]
{
new AudioDevicesOptions { Alpha = RuntimeInfo.IsWindows ? 1 : 0 },
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new VolumeOptions(),
new OffsetAdjustmentOptions(),
};
}
}
}