1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 09:07:25 +08:00
osu-lazer/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs

35 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2019-05-21 13:27:57 +08:00
using System;
2018-11-20 15:51:59 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
using osu.Game.Beatmaps.Timing;
namespace osu.Game.Beatmaps.ControlPoints
{
2019-05-21 13:27:57 +08:00
public class TimingControlPoint : ControlPoint, IEquatable<TimingControlPoint>
2018-04-13 17:19:50 +08:00
{
/// <summary>
/// The time signature at this control point.
/// </summary>
public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple;
public const double DEFAULT_BEAT_LENGTH = 1000;
2018-04-13 17:19:50 +08:00
/// <summary>
/// The beat length at this control point.
/// </summary>
public virtual double BeatLength
2018-04-13 17:19:50 +08:00
{
get => beatLength;
set => beatLength = MathHelper.Clamp(value, 6, 60000);
}
private double beatLength = DEFAULT_BEAT_LENGTH;
2019-05-21 13:27:57 +08:00
public bool Equals(TimingControlPoint other)
=> base.Equals(other)
&& TimeSignature == other?.TimeSignature && beatLength.Equals(other.beatLength);
2018-04-13 17:19:50 +08:00
}
}