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osu-lazer/osu.Game/Graphics/Cursor/GlobalCursorDisplay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input;
using osu.Framework.Input.StateChanges;
using osu.Game.Configuration;
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namespace osu.Game.Graphics.Cursor
{
/// <summary>
/// A container which provides the main <see cref="Cursor.MenuCursor"/>.
/// Also handles cases where a more localised cursor is provided by another component (via <see cref="IProvideCursor"/>).
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/// </summary>
public class GlobalCursorDisplay : Container, IProvideCursor
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{
/// <summary>
/// Control whether any cursor should be displayed.
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/// </summary>
internal bool ShowCursor = true;
public CursorContainer MenuCursor { get; }
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public bool ProvidingUserCursor => true;
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
private Bindable<bool> showDuringTouch = null!;
private InputManager inputManager = null!;
private IProvideCursor? currentOverrideProvider;
[Resolved]
private OsuConfigManager config { get; set; } = null!;
public GlobalCursorDisplay()
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{
AddRangeInternal(new Drawable[]
{
MenuCursor = new MenuCursor { State = { Value = Visibility.Hidden } },
Content = new Container { RelativeSizeAxes = Axes.Both }
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});
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
showDuringTouch = config.GetBindable<bool>(OsuSetting.GameplayCursorDuringTouch);
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}
protected override void Update()
{
base.Update();
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var lastMouseSource = inputManager.CurrentState.Mouse.LastSource;
bool hasValidInput = lastMouseSource != null && (showDuringTouch.Value || lastMouseSource is not ISourcedFromTouch);
if (!hasValidInput || !ShowCursor)
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{
currentOverrideProvider?.MenuCursor?.Hide();
currentOverrideProvider = null;
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return;
}
IProvideCursor newOverrideProvider = this;
foreach (var d in inputManager.HoveredDrawables)
{
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if (d is IProvideCursor p && p.ProvidingUserCursor)
{
newOverrideProvider = p;
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break;
}
}
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if (currentOverrideProvider == newOverrideProvider)
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return;
currentOverrideProvider?.MenuCursor?.Hide();
newOverrideProvider.MenuCursor?.Show();
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currentOverrideProvider = newOverrideProvider;
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}
}
}