2018-07-17 05:50:22 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2018-07-17 21:01:53 +08:00
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using OpenTK;
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2018-07-17 05:50:22 +08:00
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Changelog.Header;
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using System;
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namespace osu.Game.Overlays.Changelog
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{
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public class ChangelogHeader : Container
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{
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protected Color4 Purple = new Color4(191, 4, 255, 255);
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private readonly Sprite coverImage;
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private readonly Sprite headerBadge;
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private readonly OsuSpriteText titleStream;
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private readonly TextBadgePairListing listing;
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private readonly TextBadgePairRelease releaseStream;
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public Action OnListingActivated;
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public APIChangelog ChangelogEntry;
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private const float cover_height = 280;
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private const float title_height = 50;
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private const float icon_size = 50;
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private const float icon_margin = 20;
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private const float version_height = 40;
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public ChangelogHeader()
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{
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SpriteIcon chevron; // AppVeyor told me this should be a local variable..?
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RelativeSizeAxes = Axes.X;
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Height = cover_height;
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Children = new Drawable[]
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{
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coverImage = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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},
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new Container
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{
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Height = title_height,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Y = -version_height,
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Children = new Drawable[]
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{
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new CircularContainer
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{
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X = icon_margin,
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Masking = true,
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BorderColour = Purple,
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BorderThickness = 3,
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MaskingSmoothness = 1,
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Size = new Vector2(50),
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Children = new Drawable[]
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{
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headerBadge = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.8f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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// this box has 2 functions:
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// - ensures the circle doesn't disappear on the X and Y edges
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// - gets rid of the white "contamination" on the circle (due to smoothing)
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// (https://i.imgur.com/SMuvWBZ.png)
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true,
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Colour = Purple,
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}
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}
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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X = icon_size + icon_margin * 2,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "Changelog ",
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Font = @"Exo2.0-Light",
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TextSize = 38, // web: 30
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},
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titleStream = new OsuSpriteText
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{
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Text = "Listing",
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TextSize = 38, // web: 30
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Font = @"Exo2.0-Light",
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Colour = Purple,
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},
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}
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}
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}
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},
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new FillFlowContainer // Listing > Lazer 2018.713.1
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{
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X = 2 * icon_margin + icon_size - 8,
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Height = version_height,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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listing = new TextBadgePairListing(Purple),
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new Container // without a container, moving the chevron wont work
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding
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{
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Top = 10,
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Left = 7,
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Right = 18,
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Bottom = 15,
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},
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Children = new Drawable[]
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{
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chevron = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(7),
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Colour = Purple,
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Icon = FontAwesome.fa_chevron_right,
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Alpha = 0,
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X = -200,
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},
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},
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},
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releaseStream = new TextBadgePairRelease(Purple, "Lazer")
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},
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},
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new Box
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{
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Colour = Purple,
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RelativeSizeAxes = Axes.X,
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Height = 2,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.CentreLeft,
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},
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};
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// is this a bad way to do this?
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OnLoadComplete = d =>
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{
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releaseStream.OnActivation = () =>
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{
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listing.Deactivate();
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chevron.MoveToX(0, 100).FadeIn(100);
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};
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listing.OnActivation = () =>
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{
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releaseStream.Deactivate();
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chevron.MoveToX(-20, 100).FadeOut(100);
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changeHeaderText("Listing");
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OnListingActivated?.Invoke();
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};
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};
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}
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public void ShowReleaseStream()
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{
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releaseStream.Activate(String.Join(" ",
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ChangelogEntry.UpdateStream.DisplayName, ChangelogEntry.DisplayVersion));
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changeHeaderText(ChangelogEntry.UpdateStream.DisplayName);
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}
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private void changeHeaderText(string headerText)
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{
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titleStream.Text = headerText;
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titleStream.FlashColour(Color4.White, 500, Easing.OutQuad);
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}
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public void ActivateListing() => listing.Activate();
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public bool IsListingActivated() => listing.IsActivated;
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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// should be added to osu-resources?
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// headerBadge.Texture = textures.Get(@"https://osu.ppy.sh/images/icons/changelog.svg"); // this is not working
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headerBadge.Texture = textures.Get(@"https://i.imgur.com/HQM3Vhp.png");
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coverImage.Texture = textures.Get(@"https://osu.ppy.sh/images/headers/changelog.jpg");
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}
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}
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}
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