1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-17 07:12:55 +08:00
osu-lazer/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs

96 lines
2.9 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-06-08 11:04:33 +08:00
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIBeatmap : BeatmapMetadata
{
[JsonProperty(@"id")]
public int OnlineBeatmapID { get; set; }
[JsonProperty(@"beatmapset_id")]
public int OnlineBeatmapSetID { get; set; }
2018-06-08 11:04:33 +08:00
[JsonProperty(@"status")]
public BeatmapSetOnlineStatus Status { get; set; }
[JsonProperty(@"beatmapset")]
public APIBeatmapSet BeatmapSet { get; set; }
2018-06-08 11:04:33 +08:00
[JsonProperty(@"playcount")]
private int playCount { get; set; }
[JsonProperty(@"passcount")]
private int passCount { get; set; }
[JsonProperty(@"mode_int")]
private int ruleset { get; set; }
[JsonProperty(@"difficulty_rating")]
private double starDifficulty { get; set; }
[JsonProperty(@"drain")]
private float drainRate { get; set; }
[JsonProperty(@"cs")]
private float circleSize { get; set; }
[JsonProperty(@"ar")]
private float approachRate { get; set; }
[JsonProperty(@"accuracy")]
private float overallDifficulty { get; set; }
[JsonProperty(@"total_length")]
private double length { get; set; }
[JsonProperty(@"count_circles")]
private int circleCount { get; set; }
[JsonProperty(@"count_sliders")]
private int sliderCount { get; set; }
[JsonProperty(@"version")]
private string version { get; set; }
2019-06-13 15:39:38 +08:00
[JsonProperty(@"failtimes")]
private BeatmapMetrics metrics { get; set; }
2018-06-08 11:04:33 +08:00
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
{
2018-12-14 14:03:49 +08:00
var set = BeatmapSet?.ToBeatmapSet(rulesets);
2018-06-08 11:04:33 +08:00
return new BeatmapInfo
{
2018-12-14 14:03:49 +08:00
Metadata = set?.Metadata ?? this,
2018-06-08 11:04:33 +08:00
Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty,
OnlineBeatmapID = OnlineBeatmapID,
Version = version,
Status = Status,
BeatmapSet = set,
2019-06-13 15:39:38 +08:00
Metrics = metrics,
2018-06-08 11:04:33 +08:00
BaseDifficulty = new BeatmapDifficulty
{
DrainRate = drainRate,
CircleSize = circleSize,
ApproachRate = approachRate,
OverallDifficulty = overallDifficulty,
},
OnlineInfo = new BeatmapOnlineInfo
{
PlayCount = playCount,
PassCount = passCount,
Length = length,
CircleCount = circleCount,
SliderCount = sliderCount,
},
};
}
}
}