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osu-lazer/osu.Game/Overlays/Chat/ChannelControl/ControlItemClose.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Overlays.Chat.ChannelControl
{
public class ControlItemClose : OsuClickableContainer
{
private readonly SpriteIcon icon;
[Resolved]
private OsuColour osuColour { get; set; } = null!;
public ControlItemClose()
{
Alpha = 0f;
Size = new Vector2(20);
Child = icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.75f),
Icon = FontAwesome.Solid.TimesCircle,
RelativeSizeAxes = Axes.Both,
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
base.OnMouseUp(e);
}
protected override bool OnHover(HoverEvent e)
{
icon.FadeColour(osuColour.Red1, 200, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
icon.FadeColour(Colour4.White, 200, Easing.OutQuint);
base.OnHoverLost(e);
}
}
}