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29 lines
805 B
C#
29 lines
805 B
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using MessagePack;
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using Newtonsoft.Json;
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namespace osu.Game.Online.Multiplayer.Countdown
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{
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/// <summary>
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/// Indicates that a countdown started in the <see cref="MultiplayerRoom"/>.
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/// </summary>
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[MessagePackObject]
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public class CountdownStartedEvent : MatchServerEvent
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{
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/// <summary>
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/// The countdown that was started.
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/// </summary>
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[Key(0)]
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public readonly MultiplayerCountdown Countdown;
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[JsonConstructor]
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[SerializationConstructor]
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public CountdownStartedEvent(MultiplayerCountdown countdown)
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{
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Countdown = countdown;
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}
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}
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}
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