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44 lines
1.1 KiB
C#
44 lines
1.1 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Humanizer;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// A default implementation of an icon used to represent beatmap statistics.
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/// </summary>
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public class BeatmapStatisticIcon : Sprite
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{
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private readonly BeatmapStatisticsIconType iconType;
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public BeatmapStatisticIcon(BeatmapStatisticsIconType iconType)
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{
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this.iconType = iconType;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().Kebaberize()}");
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}
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}
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public enum BeatmapStatisticsIconType
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{
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Accuracy,
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ApproachRate,
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Bpm,
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Circles,
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HpDrain,
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Length,
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OverallDifficulty,
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Size,
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Sliders,
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Spinners,
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}
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}
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