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osu-lazer/osu.Game/Overlays/Settings/Sections/SkinSection.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Skinning;
using OpenTK;
namespace osu.Game.Overlays.Settings.Sections
{
public class SkinSection : SettingsSection
{
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private SkinSettingsDropdown skinDropdown;
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public override string Header => "Skin";
public override FontAwesome Icon => FontAwesome.fa_paint_brush;
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private readonly Bindable<SkinDescription> dropdownBindable = new Bindable<SkinDescription>();
private readonly Bindable<int> configBindable = new Bindable<int>();
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private SkinManager skins;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, SkinManager skins)
{
this.skins = skins;
FlowContent.Spacing = new Vector2(0, 5);
Children = new Drawable[]
{
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skinDropdown = new SkinSettingsDropdown(),
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new SettingsSlider<double, SizeSlider>
{
LabelText = "Menu cursor size",
Bindable = config.GetBindable<double>(OsuSetting.MenuCursorSize),
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KeyboardStep = 0.01f
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},
new SettingsSlider<double, SizeSlider>
{
LabelText = "Gameplay cursor size",
Bindable = config.GetBindable<double>(OsuSetting.GameplayCursorSize),
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KeyboardStep = 0.01f
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},
new SettingsCheckbox
{
LabelText = "Adjust gameplay cursor size based on current beatmap",
Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
},
};
skins.ItemAdded += itemAdded;
skins.ItemRemoved += itemRemoved;
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config.BindWith(OsuSetting.Skin, configBindable);
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skinDropdown.Bindable = dropdownBindable;
skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new SkinDescription { Id = s.ID, Name = s.ToString() }).ToArray();
// Todo: This should not be necessary when OsuConfigManager is databased
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if (skinDropdown.Items.All(s => s.Id != configBindable.Value))
configBindable.Value = 0;
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configBindable.BindValueChanged(v => dropdownBindable.Value = skinDropdown.Items.Single(s => s.Id == v), true);
dropdownBindable.BindValueChanged(v => configBindable.Value = v.Id);
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}
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private void itemRemoved(SkinInfo s) => skinDropdown.Items = skinDropdown.Items.Where(i => i.Id != s.ID).ToArray();
private void itemAdded(SkinInfo s) => skinDropdown.Items = skinDropdown.Items.Append(new SkinDescription { Id = s.ID, Name = s.ToString() }).ToArray();
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protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (skins != null)
{
skins.ItemAdded -= itemAdded;
skins.ItemRemoved -= itemRemoved;
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}
}
private class SizeSlider : OsuSliderBar<double>
{
public override string TooltipText => Current.Value.ToString(@"0.##x");
}
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private class SkinSettingsDropdown : SettingsDropdown<SkinDescription>
{
protected override OsuDropdown<SkinDescription> CreateDropdown() => new SkinDropdownControl { Items = Items };
private class SkinDropdownControl : DropdownControl
{
protected override string GenerateItemText(SkinDescription item) => item.Name;
}
}
private struct SkinDescription
{
public int Id;
public string Name;
}
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}
}