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2021-04-05 11:41:40 +09:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Pippidon.Objects
{
public class PippidonHitObject : HitObject
{
/// <summary>
/// Range = [-1,1]
/// </summary>
public int Lane;
public override Judgement CreateJudgement() => new Judgement();
}
}