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osu-lazer/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
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using System.Linq;
using Newtonsoft.Json;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Users;
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using osuTK;
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namespace osu.Game.Tournament.Screens.Editors
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{
public class TeamEditorScreen : TournamentEditorScreen<TeamEditorScreen.TeamRow, TournamentTeam>
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{
[Resolved]
private TournamentGameBase game { get; set; }
protected override BindableList<TournamentTeam> Storage => LadderInfo.Teams;
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[BackgroundDependencyLoader]
private void load()
{
ControlPanel.Add(new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Add all countries",
Action = addAllCountries
});
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}
protected override TeamRow CreateDrawable(TournamentTeam model) => new TeamRow(model);
private void addAllCountries()
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{
List<TournamentTeam> countries;
using (Stream stream = game.Resources.GetStream("Resources/countries.json"))
using (var sr = new StreamReader(stream))
countries = JsonConvert.DeserializeObject<List<TournamentTeam>>(sr.ReadToEnd());
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foreach (var c in countries)
Storage.Add(c);
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}
public class TeamRow : CompositeDrawable, IModelBacked<TournamentTeam>
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{
public TournamentTeam Model { get; }
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private readonly Container drawableContainer;
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[Resolved(canBeNull: true)]
private TournamentSceneManager sceneManager { get; set; }
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[Resolved]
private LadderInfo ladderInfo { get; set; }
public TeamRow(TournamentTeam team)
{
Model = team;
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Masking = true;
CornerRadius = 10;
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PlayerEditor playerEditor = new PlayerEditor(Model)
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{
Width = 0.95f
};
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InternalChildren = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.1f),
RelativeSizeAxes = Axes.Both,
},
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drawableContainer = new Container
{
Size = new Vector2(100, 50),
Margin = new MarginPadding(10),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
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new FillFlowContainer
{
Margin = new MarginPadding(5),
Spacing = new Vector2(5),
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SettingsTextBox
{
LabelText = "Name",
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Width = 0.2f,
Bindable = Model.FullName
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},
new SettingsTextBox
{
LabelText = "Acronym",
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Width = 0.2f,
Bindable = Model.Acronym
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},
new SettingsTextBox
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{
LabelText = "Flag",
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Width = 0.2f,
Bindable = Model.FlagName
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},
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new SettingsTextBox
{
LabelText = "Seed",
Width = 0.2f,
Bindable = Model.Seed
},
new SettingsSlider<int>
{
LabelText = "Last Year Placement",
Width = 0.33f,
Bindable = Model.LastYearPlacing
},
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new SettingsButton
{
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Width = 0.11f,
Margin = new MarginPadding(10),
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Text = "Add player",
Action = () => playerEditor.CreateNew()
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},
new DangerousSettingsButton
{
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Width = 0.11f,
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Text = "Delete Team",
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Margin = new MarginPadding(10),
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Action = () =>
{
Expire();
ladderInfo.Teams.Remove(Model);
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},
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},
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playerEditor,
new SettingsButton
{
Width = 0.2f,
Margin = new MarginPadding(10),
Text = "Edit seeding results",
Action = () =>
{
sceneManager?.SetScreen(new SeedingEditorScreen(team));
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}
},
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}
},
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};
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Model.FlagName.BindValueChanged(updateDrawable, true);
}
private void updateDrawable(ValueChangedEvent<string> flag)
{
drawableContainer.Child = new DrawableTeamFlag(Model);
}
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public class PlayerEditor : CompositeDrawable
{
private readonly TournamentTeam team;
private readonly FillFlowContainer flow;
public PlayerEditor(TournamentTeam team)
{
this.team = team;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
ChildrenEnumerable = team.Players.Select(p => new PlayerRow(team, p))
};
}
public void CreateNew()
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{
var user = new User();
team.Players.Add(user);
flow.Add(new PlayerRow(team, user));
}
public class PlayerRow : CompositeDrawable
{
private readonly User user;
[Resolved]
protected IAPIProvider API { get; private set; }
[Resolved]
private TournamentGameBase game { get; set; }
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private readonly Bindable<string> userId = new Bindable<string>();
private readonly Container drawableContainer;
public PlayerRow(TournamentTeam team, User user)
{
this.user = user;
Margin = new MarginPadding(10);
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
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Masking = true;
CornerRadius = 5;
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InternalChildren = new Drawable[]
{
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new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
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new FillFlowContainer
{
Margin = new MarginPadding(5),
Padding = new MarginPadding { Right = 160 },
Spacing = new Vector2(5),
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SettingsNumberBox
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{
LabelText = "User ID",
RelativeSizeAxes = Axes.None,
Width = 200,
Bindable = userId,
},
drawableContainer = new Container
{
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Size = new Vector2(100, 70),
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},
}
},
new DangerousSettingsButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.None,
Width = 150,
Text = "Delete Player",
Action = () =>
{
Expire();
team.Players.Remove(user);
},
}
};
}
[BackgroundDependencyLoader]
private void load()
{
userId.Value = user.Id.ToString();
userId.BindValueChanged(idString =>
{
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long.TryParse(idString.NewValue, out var parsed);
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user.Id = parsed;
if (idString.NewValue != idString.OldValue)
user.Username = string.Empty;
if (!string.IsNullOrEmpty(user.Username))
{
updatePanel();
return;
}
game.PopulateUser(user, updatePanel, updatePanel);
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}, true);
}
private void updatePanel()
{
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drawableContainer.Child = new UserGridPanel(user) { Width = 300 };
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}
}
}
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}
}
}