1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 20:53:26 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs

43 lines
1.2 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Taiko.UI
{
/// <summary>
/// Text that is shown as judgement when a hit object is hit or missed.
/// </summary>
public class DrawableTaikoJudgement : DrawableJudgement
{
protected override void ApplyHitAnimations()
2018-04-13 17:19:50 +08:00
{
this.MoveToY(-100, 500);
base.ApplyHitAnimations();
2018-04-13 17:19:50 +08:00
}
protected override Drawable CreateDefaultJudgement(HitResult result) => new TaikoJudgementPiece(result);
private class TaikoJudgementPiece : DefaultJudgementPiece
{
public TaikoJudgementPiece(HitResult result)
: base(result)
{
}
public override void PlayAnimation()
{
if (Result != HitResult.Miss)
{
JudgementText.ScaleTo(0.9f);
JudgementText.ScaleTo(1, 500, Easing.OutElastic);
}
base.PlayAnimation();
}
}
2018-04-13 17:19:50 +08:00
}
}