1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-09 09:37:42 +08:00
osu-lazer/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs

58 lines
2.0 KiB
C#
Raw Normal View History

2019-02-14 15:22:14 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Reflection;
using NUnit.Framework;
using osu.Framework.Extensions.ObjectExtensions;
2019-02-14 15:22:14 +08:00
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
2019-02-15 13:42:42 +08:00
using osu.Game.Rulesets;
2019-02-14 15:22:14 +08:00
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Tests.Beatmaps
{
[TestFixture]
public abstract class DifficultyCalculatorTest
{
private const string resource_namespace = "Testing.Beatmaps";
protected abstract string ResourceAssembly { get; }
protected void Test(double expected, string name, params Mod[] mods)
=> Assert.AreEqual(expected, CreateDifficultyCalculator(getBeatmap(name)).Calculate(mods).StarRating);
private WorkingBeatmap getBeatmap(string name)
{
using (var resStream = openResource($"{resource_namespace}.{name}.osu"))
using (var stream = new LineBufferedReader(resStream))
2019-02-14 15:22:14 +08:00
{
var decoder = Decoder.GetDecoder<Beatmap>(stream);
2019-02-15 13:42:42 +08:00
((LegacyBeatmapDecoder)decoder).ApplyOffsets = false;
2019-02-15 13:42:42 +08:00
return new TestWorkingBeatmap(decoder.Decode(stream))
{
BeatmapInfo =
{
Ruleset = CreateRuleset().RulesetInfo
}
};
2019-02-14 15:22:14 +08:00
}
}
private Stream openResource(string name)
{
var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path)).AsNonNull();
2019-02-14 15:22:14 +08:00
return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}");
}
2019-02-21 12:12:37 +08:00
protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap);
2019-02-15 13:42:42 +08:00
protected abstract Ruleset CreateRuleset();
2019-02-14 15:22:14 +08:00
}
}