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osu-lazer/osu.Game/Scoring/Legacy/DatabasedLegacyScoreDecoder.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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namespace osu.Game.Scoring.Legacy
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{
/// <summary>
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/// A <see cref="LegacyScoreDecoder"/> which retrieves the applicable <see cref="Beatmap"/> and <see cref="Ruleset"/>
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/// for the score from the database.
/// </summary>
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public class DatabasedLegacyScoreDecoder : LegacyScoreDecoder
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{
private readonly RulesetStore rulesets;
private readonly BeatmapManager beatmaps;
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public DatabasedLegacyScoreDecoder(RulesetStore rulesets, BeatmapManager beatmaps)
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{
this.rulesets = rulesets;
this.beatmaps = beatmaps;
}
protected override Ruleset GetRuleset(int rulesetId) => rulesets.GetRuleset(rulesetId).CreateInstance();
protected override WorkingBeatmap GetBeatmap(string md5Hash) => beatmaps.GetWorkingBeatmap(beatmaps.QueryBeatmap(b => !b.BeatmapSet.DeletePending && b.MD5Hash == md5Hash));
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}
}