1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-09 09:37:42 +08:00
osu-lazer/osu.Game/Input/Bindings/DatabasedKeyBinding.cs

40 lines
985 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System.ComponentModel.DataAnnotations.Schema;
using osu.Framework.Input.Bindings;
using osu.Game.Database;
namespace osu.Game.Input.Bindings
{
[Table("KeyBinding")]
public class DatabasedKeyBinding : IKeyBinding, IHasPrimaryKey
2018-04-13 17:19:50 +08:00
{
public int ID { get; set; }
public int? RulesetID { get; set; }
public int? Variant { get; set; }
[Column("Keys")]
public string KeysString { get; set; }
[Column("Action")]
public int IntAction { get; set; }
[NotMapped]
public KeyCombination KeyCombination
2018-04-13 17:19:50 +08:00
{
get => KeysString;
set => KeysString = value.ToString();
2018-04-13 17:19:50 +08:00
}
[NotMapped]
public object Action
2018-04-13 17:19:50 +08:00
{
get => IntAction;
set => IntAction = (int)value;
2018-04-13 17:19:50 +08:00
}
}
}