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osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class ExplodePiece : Container
{
public ExplodePiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Anchor = Anchor.Centre;
Origin = Anchor.Centre;
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Blending = BlendingParameters.Additive;
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Alpha = 0;
Child = new TrianglesPiece
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{
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Blending = BlendingParameters.Additive,
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RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
};
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}
}
}