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37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Threading;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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namespace osu.Game.Tests.Editing.Checks
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{
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public sealed class MockNestableHitObject : HitObject, IHasDuration
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{
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private readonly IEnumerable<HitObject> toBeNested;
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public MockNestableHitObject(IEnumerable<HitObject> toBeNested, double startTime, double endTime)
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{
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this.toBeNested = toBeNested;
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StartTime = startTime;
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EndTime = endTime;
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}
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protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
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{
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foreach (var hitObject in toBeNested)
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AddNested(hitObject);
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}
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public double EndTime { get; }
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public double Duration
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{
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get => EndTime - StartTime;
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set => throw new System.NotImplementedException();
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}
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}
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}
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